Saturday, May 2, 2009

Explaining the Name

I've seen a couple of comments now about the name that I release games under, which is The Shape of Games to Come. Some people seem to think that I'm trying to assert that I'm the future of the games industry or something equally pompous, but it's much simpler than that.

The short explanation is that it's an homage to one of my favourite albums, The Shape of Punk to Come by Swedish hardcore band Refused. If you've never heard them, head on over to their Myspace page, and listen to "Summerholidays vs Punkroutine".

The long explanation goes something like this: I originally wanted to release games under the name Curmudgeon Games, but a quick Google search turned up far too many similar names, meaning there would be no good way for people to determine what was and wasn't actually released by me. I came up with probably about a dozen other names that I thought sounded interesting, but they were all already taken.

At that point I stopped and thought to myself "What is an unusual but easily remembered combination of words that probably isn't in use?" You've probably had similar thoughts yourself if you've ever tried to sign up for an e-mail address with a well established service, since pretty much anything remotely common is already taken. Because I'm a huge music geek, I just started thinking about the names of albums that I really like, and trying to figure out if I could make any of them sound like a game development studio. The Shape of Punk to Come was the first one I hit on that I could find a way to "game-ify", so that's what I went with.